Action-Adventure is a hybrid of action and adventure games: you fight in real time while exploring a world, solving light puzzles and following a story structured like a film. It is one of the most popular genres in modern gaming — from the criminal open worlds of Grand Theft Auto and the mythological journeys of God of War to the treasure hunts of Uncharted and Tomb Raider.
Ten years after the night Ares tore Deimos from his family's arms, Kratos — now the God of War — follows the nightmares of his past to find his lost brother. But the Domain of Death lets no one go, and the prophecy of the "Marked Warrior" is about to come true in a way no one could have foreseen.
Fresh out of prison after 15 years, Tommy Vercetti is shipped off to Vice City by mob boss Sonny Forelli to oversee a drug deal — only to lose everything in an ambush. Starting from nothing, he claws his way up: taking down drug lord Ricardo Diaz, building his own criminal empire, and finally facing the man who had betrayed him since 15 years ago in one last battle.
Shot down by his own lover in the opening robbery, Claude silently climbs across Liberty City's three islands — from errand boy of the Italian mafia to tool of the yakuza and a billionaire who vanishes without a trace — until he faces Catalina one last time at Cochrane Dam. And after it all, there is only one gunshot nobody can explain.
Before the giant 3D cities, GTA was once just a pixel world seen from above. From the nearly-cancelled Race 'n' Chase project, through the most famous controversy storm of the 90s, to Anywhere City and the ahead-of-its-time gang Respect system — this is the story of how the first two GTA games laid the entire foundation for the most successful game series in history.
The sun god is kidnapped, the world sinks into Morpheus's eternal sleep, and deep in the Underworld, a father finds the only paradise of his life — then must abandon it with his own hands a second time. Chains of Olympus is the small PSP prequel that contains the most heartbreaking chapter of the entire God of War series.
Six months after the night he killed his own wife and child with his own hands, Kratos breaks his blood oath to Ares — and is imprisoned by the three Furies in a prison carved into the body of a Titan. The opening chapter of the entire series: an oath, a friend, and the price of freedom.
A Spartan general sells his soul to the God of War, one fateful night leaves the ashes of his wife and daughter clinging white to his skin, and ten years of nightmares are traded for an impossible task: killing a god. This is where the legend of Kratos begins.
A Greek god fleeing a blood-soaked past, a son who does not know godly blood runs in his veins, and a journey to scatter a mother's ashes from the highest peak in the nine realms — where every step was already drawn by the giants in prophecy.